So. Much. AWESOME.
This post from alas got my geek wheels a-churning today. The old-school Fighter/Magic-User/Thief - the one man army. As alas points out, "thief" in 4e is pretty different from AD&D. The main reasons for putting the "T" in "FMUT" were sneak attack and skills like Open Lock or Move Silently. Thievery and Stealth are accessible to many classes now and abilities like Curse and Hunter's Quarry provide the extra damage dice.
I'm DMing a 4th ed D&D game for four 13-year-old boys: my friend Gryphon (who I have known since he was detectable) and three of his buddies from school. For a jaded old gamer like me, it's a refreshing reminder of why I got so deep into D&D in the first place. It's all about describing exactly what noise that warhammer makes when it crushes that kobold's skull, and trying to loot bodies in the middle of combat while fire beetles are immolating your friends, and making jokes about boobs because one guy is playing a girl character.
Funny...I was going to post about this anyway. Timely Vox Hunt.
Esp
Just got a new ESP Viper 400. EMG 85 at the neck, 81 at the bridge. It's about half the weight of my old guitar (a Gretsch Electromatic Jet Pro) and the neck is a lot more comfortable. Slightly wider string spacing for my big ol' fingers but not as bulky front-to-back. The EMG 81 doesn't sound all that different than the Duncan humbucker in the Gretsch, but the 85 is just beautiful - warm and round, without much of a humbucker twang. Grover tuners, too, which are a big step up.
I'm also replacing my ancient (in music technology years) Pod Pro with Native Instruments' Guitar Rig. Amp modeling technology has come a long way in the last six years. Hooray for good guitar tone!